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Yoshi Touch & Go
  System: DS
Genre: Action
Developer: Nintendo
Publisher: Nintendo
Players: 1-2 Simultaneous
Release Dates:
Japan: January 27th, 2005
United States: March 14th, 2005
Europe: May 6th, 2005
 


Yoshi and Baby Mario once again team up. This time in a different adventure.
The game is separated into two parts. The first involves Baby Mario floating down from the sky. You will see him floating on the top screen, and what's to come on the bottom.
There will be enemies to avoid, and coins to collect. Use the stylus to draw clouds.
Baby Mario will land and follow these clouds, hopefully safely to the bottom.
You can blow into the microphone to make the clouds disappear.
You can also draw circles around enemies and coins, and turn them into bubbles. You can then flick those bubbles to Baby Mario. The more of these he collects, the more Eggs Yoshi will be able to carry.
The next part involves Baby Mario getting to the bottom and landing on Yoshi.
Yoshi will then start walking across the 2D Sidescrolling Level. You then will draw clouds for Yoshi to walk on, click on the screen to make him shoot eggs, and touch him to make him jump. Avoid enemies and holes, as well as hit enemies and coins with your eggs.

There are different modes. All start with Baby Mario falling, and you trying to get the most points. But it changes once you get to Yoshi. One is trying to get the most points before you reach the end of the level, one is just trying to go on and on and on, just trying to see how far you can get. There are a couple other modes as well.
A fun DS game that doesn't use the dpad or buttons, but takes full use of the stylus, dual screens, and microphone.

 


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